Eater+Water

=Description= Oily, acidic liquid that can eat through metal - even armor; dangerous to make. =Effects= This destructive acid is only effective when it hits an individual target. It reduces both limbs and vitals armor by its damage amount. When the vitals armor is completely destroyed, any excess damage is applied as damage to the target itself. The amount of damage done with each hit varies with the potion's quality. Note that Eater-Water can dissolve locks on doors and chests. If your party lacks a character with lockpicks and high Artifice, it's wise to carry a few Eater-Water potions. =Recipes=

Solomon's (25q)
Damage: 5 - 12 points
 * ~ Risk || Medium ||
 * ~ Difficulty || 137 ||
 * ~ Potion Value || 510 pf ||
 * ~ Component Value || 334 pf ||
 * ~ Components || * 1 Zincblende
 * 2 Orpiment
 * 1 Solanaceae
 * 3 Aqua Regia
 * 2 Phlegmatic Base ||

Alfred of S's (35q)
Damage: 7 - 14 points
 * ~ Risk || Medium ||
 * ~ Difficulty || 146 ||
 * ~ Potion Value || 670 pf ||
 * ~ Component Value || 342 pf ||
 * ~ Components || * 2 Antimoni
 * 5 Aqua Regia
 * 2 Zinken
 * 2 Phlegmatic Base ||

Gerard of C's (45q)
Damage: 9 - 16 points
 * ~ Risk || Medium ||
 * ~ Difficulty || 155 ||
 * ~ Potion Value || 829 pf ||
 * ~ Component Value || 276 pf ||
 * ~ Components || * 2 Orpiment
 * 3 Aqua Regia
 * 2 Brimstone
 * 2 Phlegmatic Base ||