cluebook019

> Note: If a character already knows the saint or formula randomly selected, another is //not// selected. Therefore, it will seem as if the character didn't learn one. Therefore, the more you know, the greater the chance of losing the benefit because you already know that saint or formula.

=Occupations and Age= age 15-20), he or she gets an automatic +2 in every skill. In addition, the character gets an extra 20 EPs. > **Age 20 Occupation Bonus**: At age 20 a character gets an extra 5 EPs regardless of occupation chosen. > **Aging Penalties**: At age 30 and beyond, if a character goes into another occupation rather than beginning to adventure, he or she will suffer some attribute penalties. The Aging Effects Chart, below, shows these penalties, and also notes the cumulative penalty to that age. To avoid any aging penalties, a character should begin adventuring after just three 5-year occupations.
 * Age 15 Occupation Bonus**: During a character's first occupation (at

Aging Effects Chart

 * || //30// || //35// || //40// || //45// || //50// || //55//  || //60//  || //65//  ||
 * End|| -1 (-1)|| -2 (-3)|| -2 (-5)|| -3 (-8)|| -3 (-11)|| -3 (-14)|| -5 (-19)|| -6 (-25)||
 * Str|| -1 (-1)|| -1 (-2)|| -2 (-4)|| -2 (-6)|| -2 (-8 )|| -3 (-11)|| -4 (-15)|| -6 (-21)||
 * Agl|| -1 (-1)|| -2 (-3)|| -2 (-5)|| -2 (-7)|| -3 (-10)|| -3 (-13)|| -4 (-17)|| -4 (-21)||
 * Per||       ||        ||        || -1 (-1)|| -1 (-2) || -2 (-4) || -3 (-7) || -3 (-10)||
 * Int||       ||        ||        ||        ||         || -1 (-1) || -2 (-3) || -2 (-5) ||
 * Chr||       ||        ||        || -1 (-1)|| -1 (-2) || -2 (-4) || -3 (-7) || -3 (-10)||

=Occupation Qualifications= Not every occupation is available at all times. Certain very useful occupations aren't available unless a character meets certain requirements. Finally, no more than 14 possible occupations are shown. Higher status occupations have priority over lower. The game logic for making occupations available is extremely complex; the descriptions below is just a partial summary. > Recruit: Character must be less than 30 years old. A character can only be a recruit once in a lifetime. > Soldier: Character must have former military experience - as a recruit, soldier, vetran, captain, iknight, schulz, or baindit. > Veteran: Character must have had experience as a soldier, veteran, captain or knight. > Captain: Character must have Per 20+, Int 20+, Chr 20+, and have experience as a veteran, captain, knight, schulz, courtier, manorial lord or bishop.

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