Arabian+Fire

=Description= A sticky, burning substance that clings to flesh and flows through armor. =Effects= This fire bomb does full damage to the target hit and quarter damage beyond that to the edge of the burst. These bombs always penetrate the target's armor. However, the quality adjustment uses the armor's quality plus the bonus from any flame resistance potions and/or saints. The damage effect varies with the potion quality (see below). In addition, 1/4th of the damage taken (rounded down) is also applied against the target's armor, reducing its armor quality by that amount. Therefore someone not hit directly, but caught in the burst, suffers 1/16th of the damage to armor quality, which generally means no loss of armor quality. =Recipes=

Geber's (25q)
Damage: 5-10 points
 * ~ Risk || High ||
 * ~ Difficulty || 160 ||
 * ~ Potion Value || 578 pf ||
 * ~ Component Value || 241 pf ||
 * ~ Components || * 1 Manganes
 * 2 Naptha
 * 1 Gum
 * 4 Choleric Base
 * 1 Sanguine Base ||

Zadith's (35q)
Damage: 7-12 points
 * ~ Risk || High ||
 * ~ Difficulty || 165 ||
 * ~ Potion Value || 759 pf ||
 * ~ Component Value || 229 pf ||
 * ~ Components || * 2 Naptha
 * 1 Zincblende
 * 1 Gum
 * 3 Choleric Base
 * 1 Sanguine Base ||

Hugh's (45q)
Damage: 9-14 points
 * ~ Risk || High ||
 * ~ Difficulty || 170 ||
 * ~ Potion Value || 940 pf ||
 * ~ Component Value || 209 pf ||
 * ~ Components || * 2 Naptha
 * 1 Gum
 * 1 Pitchblende
 * 3 Choleric Base
 * 1 Sanguine Base ||